DryFire reveals every shot.
There are two primary reasons why learning to accurately fire a shotgun is very difficult.
First, when shooting a shotgun you get very little valuable feedback. In fact, there is no other sport in the world with less feedback.
While shooting outdoors, the only information you learn is that you hit or missed the target. When you hit a target you learn that you were within 12 to 15 inches of the target center. If you miss, you learn you were more than 12 to 15 inches from the target center.
Based upon this information, it is hard to make changes because you simply don’t have the facts. Compare this to learning to shoot baskets on a basketball court. You shoot, you clearly see where the ball went and this gives you the facts (information) you need to help you become more accurate.
In basketball, If you couldn’t see where the ball went, think how hard it would be to improve.
Second, in your early learning phases, things are just happening too fast for you to make the necessary corrections (brain overload). DryFire has pioneered something new in shotgunning, practicing (learning) in slow motion. We believe there are two times in a shotgunner’s life when slow motion is the answer to his or her problem. A novice shooter can learn much faster by starting his or her training in slow motion. We suggest you begin the learning process at 50% of normal speed and work up to 100%. For the established shooter, slow motion works great on targets you have not mastered (you could make more accurately). It is much easier to correct problem targets if you will begin at 50% of normal speed, but require very accurate shooting. Then, move on to 60%, 70%, and up to 100% while requiring accuracy all the way. By the time you have worked your way to 100% you will have solved your problem target.
DryFire accomplishes these learning moments in a room as small as 10 foot by 10 foot, while you are using your own gun equipped with an invisible laser. You connect your home computer (IBM – Windows operating system) to the DryFire unit, which, will be located in front of you and about 4 feet from the shooting wall. Using the DryFire software, you will select the discipline you want to shoot, locate yourself 8 to 12 feet from the wall, call for a target (voice release standard) and shoot. The target trajectory will be a two dimensional version of the outdoor target you are simulating. The laser dot (target) moving on the wall will be moving at the same angular speed as the target you are simulating and will cause you to move your gun just like you would outdoors. You must lead the target exactly as you would outdoors and then pull the trigger. You will hear the sound of a gunshot, and then the orange laser dot on the wall (the target) will either immediately disappear if your hit the target or continue to travel down the trajectory if you missed the target.
At this point we have simulated exactly what you experience outdoors. However, if we stopped here there would be very little advantage of shooting DryFire indoors versus shooting outdoors. But we don’t stop here; we go on to give you a visual picture (on your computer monitor) of the exact relationship between your shot-cloud and the clay target. Then you are given the exact distance from the center of the clay to the center of your shot-cloud in tenths of an inch (example: 8.4) And finally we express in words how far ahead of or behind the target you where in inches, how far above or below you were in inches, how far the target was from the muzzle of your gun, and how long (in hundredth of a second) the target was in the air.
The visible target laser is moved by two servos connect to a movable head (one controls the horizontal movement and the other the vertical movement). The results of your shot is detected by a digital camera, which is mounted right next to the visible laser in the head. The camera sees the relationship between the visible target on the wall and invisible laser coming from your gun. Now, knowing exactly where your gun was pointed at the moment you pulled the trigger, DryFire can calculate whether you would have hit of missed the target, it creates a picture to show you the relationship, calculated the error distance, and gives you all the relational facts.
That’s it in a nutshell. DryFire is a very sophisticated training tool. It is a lot of fun but it isn’t a game. Far from it, it has been on the market for 12 years, has thousands of satisfied customers in North American, and as a product does not have a single competitor in the world. There are some games out there pretending to make you a better shooter, but they aren’t even in the same ballpark.
Our guarantee is: If after six (6) months of using DryFire you could call and say, “I am no better shooter now than when I began shooting DryFire” or you can say “my scores are not higher”, DryFire will refund every penny of your original investment.








